Saturday, July 30, 2011

COMPLETE HISTORY OF ANDROID SUCCESS.THE BEST SMARTPHONE OS EVER. Keep updated with the latest RFID technology and cost effective solutions from below link: Earn free money using http://adf.ly/1D0sH1

Android represented a whopping 46.4 percent of global smartphone shipments in Q2 2011, with 34 percent of Android's total coming from Samsung, putting it a close second behind Apple, says ABI Research.

Interesting Android Code Name

Android is the most popular mobile operating system initiated by Android which is acquired by Google sooner.

Android has released a number of updates since its launched.Generally each update is developed under a code name based on a dessert item, such as Android 2.1 is named at Eclair and Android 3.0 at Gingerbread. The code name of Android 4.0 is  Ice Cream Sandwich,which complies the Alphabetical order.



HISTORY BEGINS HERE:



Android 1.0 Angel Cake
Released 23rd September 2008. This is where the dream began. The world’s first open source mobile OS gave manufacturers, developers and bedroom coders carte blanche to get creative with user-interface designs, widgets and apps. At this stage Google didn’t have an obsession with giving each OS release a cake-based moniker, so in the name of continuity we christen Android 1.0…Angel Cake.
Android 1.1 Battenberg
Released 9th February 2009. Again the alphabetical dessert OS nicknames hadn’t kicked in yet, so we’re calling 1.1 Battenberg. This update didn’t really bring many new stellar features to the table, instead just a few tweaks here and there, ironed out those pesky bugs and glitches and improved overall performance.
Android 1.5 Cupcake
Released 30th April 2009. This is where the updates started to get serious and Google raided its patisserie dictionary for OS codenames. Cupcake delivered video recording capabilities, the uploading of videos and snaps to YouTube and Picasa, Stereo Bluetooth (aka A2DP) so you can wirelessly stream music to compatible headphones or speakers, while the onscreen keyboard got text prediction.
Android 1.6 Donut
Released 15th September 2009. Donut brought more major features enhancements the biggest of which was Google Maps with turn-by-turn navigation for gratis. The Android Market became a friendly place to shop for apps while voice and universal search facilities were sharper – to name but a few.
Android 2.0/2.1 Éclair
Released 26th October 2010. The naughty-but-nice-Éclair, didn’t serve up too many headline features but there was still enough to get excited about. The UI and browser were giving a revamp, phone cameras could now take snaps in lowlight thanks to built flash support and live wallpapers tarted up your homescreens with animation.
Android 2.2 Froyo
Released 20th May 2010. Froyo, short for Frozen Yogurt, broke the cake nickname rule (what was wrong with Fairy Cake or French Fancy?) but along with a general performance retune to improve the OS speed and support for hi-res, hi-def screen resolutions the two key feature introductions were USB tethering and Wi-Fi hotspot plus support for Adobe Flash 10.1 for watching videos from the phone’s web browser.
Android 2.3 Gingerbread
Released 6th December 2010. After the detour with frozen dairy products we’re back to familiar biscuit based OS upgrades with Gingerbread. The newest smartphone OS release sees Google introduce the much touted NFC (Near Field Communications) tech that will let you make mobile payments or swipe a poster tag to receive info and free goodies for example. Elsewhere internet calling contacts are integrated into your phonebook, app management has been improved while the virtual QWERTY is redesigned for more accurate typing.
Android 3.0 Honeycomb
 Released 2nd February 2011.It is an incremental release that adds several new capabilities for users and developers. Highlights include optimization for a broader range of screen sizes; new "zoom-to-fill" screen compatibility mode; capability to load media files directly from the SD card; and an extended screen support API, providing developers with more precise control over the UI.
Android 4.0 Ice Cream Sandwich 


 

"One OS that runs everywhere." There you have it, folks! Google intends to meld its Honeycomb tablet wares and Gingerbread smartphone software into one delicious Ice Cream Sandwich. Maybe that's why the "sandwich" bit is in the name, eh? Either way, it'll be a universal OS that runs on everything from teeny tiny Android phones to 10-inch tablets and will intelligently adapt to each form factor with things like a resizable status bar. Some other fancy new additions were demonstrated during Google's I/O 2011 keynote, including face-tracking and camera focus shifting based on voice recognition, but most of the salient details remain under lock and key for now. We'll be sure to dig around Mountain View campus fridges in search for more clues about the next major iteration of Android.

Wednesday, July 27, 2011

R.I.P. DVD: Six Reasons It's Time for Discs to Die

When Apple launched refreshed hardware last week, it was no surprise that the ultrathin MacBook Air still does not have an internal DVD drive. Many were shocked to find out, though, that Apple has now also removed the DVD drive from the Mac Mini. But, Apple shouldn't stop there, and the revolution shouldn't be limited to Apple, or even just to PCs for that matter. It's time for discs to die.


Don't get me wrong, discs were great and contributed to the evolution of technology--I greatly appreciated when CDs came along to replace stacks upon stacks of floppy disks. We are now at a point, though, where discs are unnecessary and cause more problems than they solve.


CD and DVD discsCDs and DVDs are better than 3.5" floppy disks, but they've outlived their usefulness.


Here are six reasons I won't be sad to see discs go:

1. Noise. The CD or DVD drive has mechanical parts that spin the disc at high speed while the data is read using a laser. Even if you can't obviously hear it, the whirring of the drive adds ambient noise. In some cases--like my Xbox 360 drive--the spinning of the drive is audible and annoying from the next room.
2. Maintenance. Things with mechanical parts that spin at high speed eventually break. Disc drives can collect dust which can affect the ability of the laser to read the data. Looking back over the last decade, disc drives have been the number one cause of repair and replacement costs for me whether it's in a desktop or notebook PC, a game console like the Nintendo Wii or Xbox 360, or the variety of DVD and Blu-Ray players we have gone through.
3. Energy. It takes more juice to keep the disc spinning, and using a CD or DVD drive greatly reduces battery life on portable devices. Whether we are talking about an Xbox 360, a desktop PC, or a portable notebook, a disc drive consumes more energy than the alternatives.
4. Speed. Reading data from a solid state drive (SSD), or even from a traditional hard drive is exponentially faster than reading that same data from a CD or DVD. Your mileage will vary depending on the drives you're comparing, but you will get significantly better performance from data stored locally on a drive than you will reading it from a CD or DVD.
5. Media. This is the main reason I won't be sad to see discs go--the discs. The discs take up space. If you need to reinstall a program a year later, you have to try and remember where you stored the disc, and hope it is not unusably scratched or cracked. Hard drive capacity is cheap and virtually limitless, and it can be easily searched to find what you're looking for.
6. Convenience. I bought a Blu-Ray player over a year ago. I own one Blu-Ray movie and I can count on one hand the number I have rented. Why? The player also connects to my Internet connection and provides streaming media content--enabling me to choose and watch movies instantly rather than going to a video store or waiting for a disc to arrive in the mail.The same convenience applies with computer software, and with console games. Why deal with having to get or wait for a physical disc when the software can be delivered over the Internet in a few minutes?
I don't care that Apple ditched the drive in the Mac Mini, or that it only offers Mac OS X Lion as a digital download. I don't mind that Netflix seems to be intentionally driving customers away from using physical DVDs. I welcome rumors that Microsoft might develop a disc-less Xbox console.
Thank you for your service CDs and DVDs, but your time has passed. Buh-bye.

Monday, July 25, 2011

Apple surpasses Nokia in global smartphone shipments..


There was a time when Nokia was the king of the smartphone segment thanks to its Symbian platform. In 2007, Apple launched the iPhone and changed the smartphone game altogether. After four years from the launch of the first iPhone, Apple has beaten Nokia at its own game, by shipping the most number of smartphones in a quarter and becoming the top smartphone vendor in the world.


While Nokia managed to ship 16.7 million units in the second quarter, down by 34 percent from the same quarter last year, Apple shipped 20.3 million iPhones in the same period.
As a platform, iOS now lags behind Android in terms of market share but that’s because Android is supported by multiple manufacturers unlike iOS. But as a company Apple sells far greater number of smartphones than any single Android OEM, with even the most popular OEMs such as Samsung and HTC selling only about half as many smartphones as Apple.
Nokia has high expectations from its upcoming Windows Phone 7 devices. Hopefully they will bolster their rapidly falling smartphone sales and bring the company back on track.

Sunday, July 24, 2011

India is the Most Popular Source of SPAM : Kaspersky Report


In its latest monthly spam report, Kaspersky Labs has said that India remained the most popular source of spam in June. Brazil returned to second place with an increase of 4.4 percentage points compared to May, reports CBR Online Media.
The amount of phishing attacks on social networking site Facebook increased significantly to push it to the top five most attacked organizations list. Report said that phishing attacks on Facebook increased by 4.07 percentage points in June. Attack on Social Network Habbo increased higher at 6.25 percentage points.
Experts at Kaspersky Lab predicted a surge in spam linked to Google+. Kaspersky Lab senior spam analyst Maria Namestnikova said, “We expect an increase in unsolicited emails exploiting the new Google social network. They will most likely contain both phishing links and malicious code.”
Major takeaways of the report:
  • Volume of spam in mail traffic increased compared to May and averaged 83.3%.
  • The amount of phishing emails accounted for 0.02% of mail traffic.
  • PayPal and eBay were the top two organizations targeted by phishers in June, followed by Habbo and Facebook.
  • Trojan-Spy.HTML.Fraud.gen occupies first place among the Top 10 malicious programs distributed via mail traffic.
  • A third of all English-language spam was fraudulent and was either sent with the intention of extorting money from users or contained a malicious attachment or a link to malicious code.
Ending Thoughts
Coming to India, the Emerging Superpower ranks high in SPAM and it might be due to the high volume of internet marketers in the nation. India is now ranked 2nd or 3rd in all social networking and bookmarking sites like Facebook, Twitter, StumbleUpon, Digg, Delicious etc. Some experts believe that most of the accounts in these networks are fake or duplicate. The accounts are used for marketing, and spamming is its outcome.
It has to be noted that phishing and malware attacks are not commonly generated from India, and India is as such not a serious threat to internet security.

Tuesday, July 19, 2011

What is Near Field Communication, and why do we care?



engadget primed
The introduction of Google Wallet felt a little too good to be true, didn't it? It's magical, like the tech equivalent of pulling a rabbit out of a hat. In reality, the tech behind mobile payments has been around since 2003 on a much smaller scale using near-field communications, more commonly known as NFC. The idea behind Wallet (amongst other services, like ISIS) is contactless pay -- using your phone as a credit card -- and is just one of the many ways NFC can be useful in our everyday lives. In fact, we're only scraping the surface of what's theoretically possible.

Google is definitely not the first company to dabble in NFC, but it appears to be poised and ready to push the tech's adoption forward at a rapid pace with the advent of Wallet and Offers. Until now the coals have been hot; but if a fire's going to start, someone monolithic has to throw a few newspapers in as kindling -- and Google volunteered. But what good is NFC if it's just an acronym that causes our eyes to glaze over? Is El Goog the only instigator? After the break we'll focus on what NFC is capable of, and why we want it on our phones as soon as yesterday. 

Table of Contents:
    Behold, the magic of NFC    
    What can we do with NFC?    
    NFC: Where is it now?
    Major Players
    The system isn't perfect, yet
    To the future... and beyond



Behold, the magic of NFC


NFC, the brainchild of Sony and NXP, is at the bottom of the wireless totem pole. It allows two devices embedded with chips to snuggle up together and transmit small pieces of data between each other when they are in close proximity. This data can be credit card information, coupons, tickets...you get the idea. As all of this is rather sensitive, it means you'll need to get up close and personal with the other device in order for it to suck down your data -- a simple swipe or tap should do the trick, and your most intimate bytes will soon be whisked away into the wilds of the internet.



Remember RFID? That's the baby that started it all, and it's been around since the '90s. RFID microchips are installed in reader tags that can be found in a number of everyday items -- they're found in stores, supply chain equipment, animal tags, and even "smart" passports. There's a good chance you already take advantage of it if you have a MasterCard PayPass. There's a RFID chip installed on your credit card that, when tapped on the payment station, will complete your purchase without needing to go the "old-fashioned" route.

Since NFC is based on the same technology, it's easy to mistake it for RFID. It takes the same type of chips and bumps it up a notch by adding computing power. That's why putting it on a phone is so critical; NFC not only needs the proper hardware (an antenna and controller, both shown below) but the right software (OS platform support, apps, etc) as well.


Google Wallet is a prime example of blending hardware and software together. The Wallet is an Android app (available only on Sprint-powered Nexus S phones at first) that will store virtual versions of your credit cards, gift cards, and coupons. Go into the app, punch your PIN code in, and you'll be able to tap your phone onto the merchant's paystation to checkout and purchase stuff. But this app wouldn't do a thing if the Nexus S didn't have an NFC chip already built-in.





The full capabilities of NFC can be broken down into three key genres:

1. Card Emulation Mode - The mode in which Google Wallet and other forms of contactless pay will be based, card emulation mode is exactly what it sounds like -- the phone becomes your credit card. Emulating a traditional smart card makes it convenient for companies like MasterCard and Visa that already have infrastructures set up for contactless pay, since nothing has to be changed.

2. Reader Mode - This allows the phone to read passive RFID tags on posters, stickers, and other stationary objects that contain certain types of information on them. For instance, you could tap your phone on the reader tag in a movie poster and it would begin playing the movie trailer, provide theater times, locations, and so on.

3. Peer-to-peer (P2P) Mode - P2P offers interaction between two active NFC-equipped devices such as phones. Using this mode, you could make payments to another individual or business just by tapping the two phones together. If the ice cream truck comes barrelling down your street or if your neighbor wants to pay you for that cup of sugar they just asked for, cash would no longer be a necessary part of the transaction. Or, what if you just got a killer track and you want to share it with your neighbor on the bus? P2P Mode is the magic that'll make it happen.




As the name implies, P2P could also go a long way in creating an enhanced multiplayer gaming experience. One example we've seen already is Angry Birds Magic, a newfangled build of the world's most popular time waster. We're certain this could open up to hundreds of other uses for multiplayer gaming.

NFC technology works in a similar manner to Bluetooth -- after all, they're both wireless technologies that rely on close-range and secure transmissions -- but there are some important differences. 

"Mobile payments are just the tip of the NFC iceberg."

With NFC, it's faster to connect two devices together and it can't transmit as far. The intrigue of mobile payments is that it takes less time to swipe your phone across a device at the register than it does to whip out the plastic or check. This is one of the primary reasons phone manufacturers and credit card companies are working hard to persuade skeptical merchants; the faster a line moves, the more a company profits.



What can we do with NFC?




As highlighted earlier, mobile payments are just the tip of the NFC iceberg. There are virtually limitless applications and uses that could be developed for it, and here's some that are in the works (if not already out and ready to go):
  • Monitor your health
  • Mobile tickets for trains/planes/mass transit (see ISIS video below)
  • Unlock doors: hotel rooms, cars, etc.
  • Pair bluetooth devices by tapping on your phone
  • Log onto WiFi networks
  • Check-ins: Foursquare, Latitude, etc.
  • Initiate a video chat or join a conference call
  • Share files between phones: music, docs, photos
  • Store mobile "punch cards" for restaurants
  • Replace grocery store value cards with mobile coupons
Alright, we threw in the last couple options to satisfy our own wishful thinking; it's perfectly feasible though, so just be sure to give us credit if you decide to make it actually work.

Now, it may go without saying that both devices will need to have NFC chips and antennas installed already, but what if your handheld device doesn't have one? In the US, that means anybody that doesn'town a Samsung Nexus S or Nokia Astound; at least, those are your only choices if you're not so inclined to nab an NFC phone from overseas and use it on US airwaves. Here's a few external methods you can employ:

SIM and MicroSD cards - It's hard to believe that NFC hardware could be embedded on such a small piece of equipment, but SIM cards and MicroSD have been developed that would allow the same kinds of contactless pay on your NFC-less phone. The only negative aspect factoring into this method is the idea that these chips are laying underneath multiple layers of metal and plastic, which could downgrade the quality of the antenna's signal.

Here's a quick demo of how it works:
  



External sticker/sleeve - By putting your device in a sleeve or case containing the necessary hardware, you'd have an uninterrupted signal being broadcasted; these things can be a bit thicker or bulkier, however. Softbank released an iPhone NFC sticker last year that is thin enough to allow the Apple bumper to go right on top of it, yet still emits an NFC signal.



NFC: Where is it now?


This tech has been around for several years, and the only place it's found real success to date is in Japan, so why is it taking so long to reach acceptance everywhere else? One would probably have an easier time figuring out if the proverbial chicken beat out the proverbial egg. Phone manufacturers don't want to factor in the additional cost of NFC hardware without being absolutely certain it's going to pay off for the company and its shareholders, but it's even more difficult for merchants to sign on and drink the Kool-Aid if there's no hardware for its customers to purchase stuff on. There had to be one common denominator that every player could agree on.

Over the coming years, a much heavier emphasis will likely be placed on NFC adoption. Several analysts have estimated how many phones will ship with this capability by 2015, all indicating an explosion of growth in NFC use; the chart below takes a look at one such forecast, courtesy of iSuppli.




According to the estimates, over 30 percent of all phones globally will have NFC built-in within the next four years. Why is there such a sudden spike in interest and growth?

"The main driver of NFC is contactless pay. All of the other benefits are just side effects."


The main driver of NFC is contactless pay. All of the other benefits listed above are just side effects, made possible because mobile payments will end up generating enormous piles of money for the banks, credit card companies, and OEMs. Several companies are involved in bringing NFC to the mainstream, but over the last year or so we've seen some highly influencial ones help bring this technology to the spotlight. So, who's largely to thank?


Major Players




Google - By adding NFC hardware to its Nexus S and software into Gingerbread, Google laid the foundation to its new empire of mobile payments and other potential applications. It found traction by signing critical deals with MasterCard, Subway, Macy's, and several other vendors, and announced Wallet (presumably in anticipation of any possible Apple announcement). The company helped NFC move forward a great deal by giving it plenty of needed exposure.

Nokia - Nokia began incorporating NFC into a few of its phones a few years ago. The only one that hit any sort of stride in the US was the 6131 on T-Mobile, but the company did have a larger influence on its use overseas. Google may have struck the necessary deals and made the headlines, but it's hard to imagine NFC really picking up steam without Nokia's involvement.

ISIS - As a joint venture by AT&T, Verizon Wireless and T-Mobile, ISIS aims to integrate contactless pay and interactive coupons into your phone. The company is reportedly working to partner with Visa and MasterCard for now, and the system will be trialed in the summer of 2012 on the Utah Transit Authority in Salt Lake City. ISIS could easily be influential due to the support it has from three out of the four national US carriers.

But will ISIS clash with the Google Wallet or any service put out by other OS platforms? At the recent D9 conference, AT&T Mobility CEO Ralph de la Vega answered that question by saying ISIS is currently in talks with Google to put their services together, and that the goal of the joint venture is to unite mobile commerce, so you can keep the same wallet when you move from one carrier to another.

Let's take a look at the ISIS vision:




MasterCard - MasterCard is one of the pioneers of mobile payments and was instrumental in setting up a thriving infrastructure with Paypass. Enough time has passed for consumers to become accustomed to the concept of contactless pay, and the costs of setting it up on our phones are a lot lower thanks to existing infrastructure. Certainly having the buy-in from Google and ISIS will be extremely beneficial to continue growing at a faster rate.

Samsung / Visa - Visa has already been hard at work rolling out its mobile payment system worldwide, but Samsung has partnered up with the company to get London hooked up for the 2012 Olympics. An Olympic and Paralympic Games mobile handset will be available complete with a Visa-enabled SIM card. The idea is so crazy it might just work -- so long as the handset is offered at an affordable price, that is. International travelers will rely mainly on prepaid SIM cards to communicate during their Olympic visit, and we think having an inexpensive phone to go along with that SIM is a no-brainer. So, why not add NFC to the handset and let your new visitors take it for a spin?

These are just a few of the companies working together to make mobile commerce real. As a result of their hard work, millions upon millions of handsets will start shipping with NFC-enabled chipsets over the next year. But just as we see happen with any blossoming technology, there's bound to be some concerns along the way.


The system isn't perfect, yet


Naturally, most people have a difficult time coming to terms with leaving their wallets at home; it's a huge risk to rely solely on our electronic devices. Glitchy hardware or software can cause your phone to crash, and at one time or another we've all probably experienced a panic attack as our battery dies. Nobody will leave home without a backup, and no merchant will ditch plastic altogether, either. Most businesses still take checks and cash, after all. We have difficulty swallowing the mantra of "keep your wallet at home," since we're going to need our photo ID, licenses, permits, or other random rubbish we fill them with. And so what if it takes an extra ten seconds to open our wallet, take a card, and swipe through the machine?

"And so what if it takes an extra ten seconds to open our wallet, take a card, and swipe through the machine?"


The other concern -- security -- is far more important to consumers. Since we'd be using this tech to handle wireless payments and other transactions involving highly sensitive personal data, do you think anybody will want to give it a go, knowing full well it's vulnerable to possible attacks? How do we know our credit card information isn't getting hijacked every time we tap or swipe our phones? We've seen the downfall of other venues that house our personal information (we're looking at you, PSN) and wonder what the likelihood is of the same thing happening when we use our phones.



Fears of hijacked mobile payments are part of the reason why we haven't seen a massive adoption of NFC yet. It's hard to convince the general populace this is as safe (if not safer) as stuffing your life savings under the mattress, and we imagine this preconceived notion of your bank account getting broken into will take a few years to get over. The big players discussed earlier are investing a huge chunk of money to make sure this type of thing won't happen, since the success of contactless pay depends on it.

Google is not taking the security of its Wallet lightly. Purchases -- at least during this summer's trial -- will be limited to $100; the NFC standard restricts all communications to 4cm as a way of preventing malicious attempts at your personal data from the outside; and finally, credit card data is encrypted and stored away from the rest of the core OS, on a tamper-resistant chip. This information can only be accessed by specific authorized programs. As an added measure, Google has set up a system of three PIN codes before the transaction can be made: first to unlock the phone itself, second to get into the Google Wallet, and third to be required at the time of transaction. Just don't make your PIN something obvious like "1111" or "1234," okay?

With contactless pay kicking into high gear, it's normal for us to have these kind of fears. It's a whole new ballgame, after all, so should we wait until all the bugs are worked out? Since our phones will be using the same exact infrastructure as our contactless cards, there's no reason to believe the transaction side will be any less secure. The only question we have, frankly, is on the software side. How difficult will it be for a hacker to get into the Wallet app even with the security measures in place? Will the "open" nature of Android OS be Google's downfall?

We're confident that OEMs, banking institutions and vendors will all make the user's security a top priority, and are taking every step necessary to ensure our data is safe -- if they don't, nobody will buy into the idea. It doesn't mean it's foolproof, but you're living in a cave if you think that any form of payment actually is.


To the future... and beyond


What phones will have NFC support in the coming months? With Sprint partnering up with Google Wallet and the other three US carriers backing ISIS, it's very likely we'll begin seeing NFC phones become mainstream in the next two years. Just in the last six months, we've seen an outpouring of OEM support for NFC tech in their phones and operating systems: Samsung will sell a NFC-equipped version of the Galaxy S II later this year; RIM announced that the BlackBerry Bold Touch 9900 will be hooked up, as well as any devices using OS 7 going forward; HTC is working on embedding chips into its hardware within the next 12 months; the list goes on. And don't forget, we're still not sure what Apple's got cooking up in iOS 5, or if we'll see the hardware built in to the next iPhone.

There's a lot to be sorted out, of course; the security measures, the support from US carriers and merchants, and the fact that each platform will need to form its own agreements with merchants since there's no universally accepted standard to bring them all together. And we wouldn't be surprised to see the government try to make its way into the whole mess in the near future.

But let's face it -- like it or not, NFC is coming in a big way. You don't have to participate if you don't want to, but we're excited to see what near-field communications will do for us. Yes, there are still a lot of wrinkles that need to be ironed out, but the increase in support in the last six months has been exponential. Get ready, because the NFC news coverage might indeed be a trickle in the desert right now, but the inevitable flash flood that's coming will be unstoppable. Truth is, we know we're going to get addicted. It's just like any other cool gadget -- the first time we get a random stranger to share the latest Gaga track with us by bumping our phones together, we'll be goners.